Research Guide

Author(s): Samheart564
Current Version: 1.6.0 | Last Updated: June 8th, 2025

Introduction


Research is one of the most confusing aspects about Azur Lane. This guide hopes to give players a comprehensive overview of the Fleet Technology , Research Academy , and Shipyard tabs of the Lab .


Fleet Technology


Main Article: Fleet Technology Guide


Shipyard




This is where you unlock and develop Shipyard ships.


Coin-up

All PR1, PR2/DR2, PR3/DR3, and PR4 ships can have their prints be bought with coins! PR and DR Coin-up are seperate. See this wiki page for more information.


Recommended Development Order

High Priority:

Unfortunately, it is very unrealistic to start with the High Priority targets. Therefore, here are other priorities to focus on.


Other Priorities:

Shipyard Priority by Season


Notes:

Research Academy


See also: Research Academy



Research Focus and Catch-up are seperate!!!

Notice in the "Research Focus UI" image, "Research Focus" is listed seperately! Read the below sections for more information.


Purpose of Research

To get PR / DR Blueprints to use in Shipyard , as well as Equipment Designs to craft into gear.


Research Focus

When a season is focused, at least 3 out of the 5 available Research Projects will be from that season.


Research Focus Optimization:

Select any season PR5 or higher unless you know what you are doing. They have the best ships and gear.


Why not PR1, PR2, PR3, PR4?

Catch-up

When a ship is selected for catch-up, every research you complete will always give a minimum of 1 additional print that is for the catch-up ship selected.


What you get from Catch-up:

You can only do one catch-up at a time, but there is no time limit. It is recommended to do the PR catch-ups before the DR catch-ups.


Recommended Catch-up selections: See this section for more information.

For PR Catch-up Min-Maxing: See this section for more information.


Optimal Research Academy Projects


Notes:


S-Tier Projects

NameAssociated NamesLengthRewards

D-0XX-UL
Small Project

Soul Forming, D-UL, Rainbow-UL

30 Minutes

Ship Prints, Gear Prints

D-0XX-UL
Small Project

Soul Forming, D-UL, Gold-UL

30 Minutes

Ship Prints, Gear Prints

Q-0XX-UL
Small Project

30 min Rigging Analysis, Q-UL

30 Minutes

Gear Prints

H-0XX-UL
Small Project

30 min H, H-UL

30 Minutes

Ship Prints, Cognitive Chips


A-Tier Projects

NameAssociated NamesLengthRewards

H-387-MI
Small Project

Blue H, 1 Hour H

1 Hour

Ship Prints, Cognitive Chips

D-7XX-MI
Small Project

Blue D, Blue Face, 2.5 Hour Face

2.5 Hours

Ship Prints, Gear Prints

D-3XX-MI
Medium Project

Purple D, Purple Face, 5 Hour Face

5 Hours

Ship Prints, Gear Prints

D-4XX-RF
Large Project

Gold D, Gold Face, 8 Hour Face

8 Hours

Ship Prints, Gear Prints

Q-0XX-MI
Medium Project

Purple Q, 4 Hour Q

4 Hours

Gear Prints


B-Tier Projects

NameAssociated NamesLengthRewards

Q-3XX-MI
Small Project

Blue 1 Hour Q, 1 Hour Q

1 Hour

Gear Prints

Q-2XX-MI
Small Project

Blue 2 Hour Q, 2 Hour Q

2 Hour

Gear Prints

G-531-MI
Medium Project

Purple G, 4 Hour G

4 Hours

Ship Prints, Gear Prints

E-315-MI
Small Project

Purple 2 Hour E, 2 Hour E

2 Hour

Gear Prints

E-031-MI
Small Project

Blue 2 Hour E, 2 Hour E

2 Hour

Gear Prints

G-412-MI
Small Project

Blue 1.5 Hour G, 1.5 Hour G

1.5 Hours

Ship Prints, Gear Prints

G-236-MI
Small Project

Blue 2.5 Hour G, 2.5 Hour G

2.5 Hours

Ship Prints, Gear Prints


C-Tier Projects

Everything else falls into this category. If you are forced to pick one due to all the options being terrible, pick the shortest option that doesn't cost cubes, regardless of if the ships in the season are maxed or not. Save your refresh button for times like these.


Protocore


Protocore is a resource used to buy goods in the Prototype Shop .



Protocore Spending

Notes:


GearSeasonRecommended QuantityCost (in Protocore)Description
Triple 406mm/50 Main Gun Mount
Triple 406mm/50 Main Gun Mount

PR3

3 Equipment
(75 Prints)

1125 Protocore

Best 20s reload AP BB gun.

Found under "Prototype Weapon Blueprint - Series 3."

Craftable in Gear Lab.

Prototype BF-109G
Prototype BF-109G

PR4

3 Equipment
(75 Prints)

1125 Protocore

Top fighter against Light or Medium Armor bosses.

Found under "Prototype Weapon Blueprint - Series 4."

Prototype Tenrai
Prototype Tenrai

PR4

1 Equipment
(50 Prints)

3000 Protocore

Best General-Use Dive Bomber.

Prototype Twin 457mm Mk A Main Gun Mount
Prototype Twin 457mm Mk A Main Gun Mount

PR2

1 Equipment
(50 Prints)

3000 Protocore

Best 18s AP BB Gun, also really good when Mobbing.
Craftable in Gear Lab.

Prototype Quadruple 152mm Main Gun Mount
Prototype Quadruple 152mm Main Gun Mount

PR5

1 Equipment
(50 Prints)

3000 Protocore

Best General-Use CL Gun.


Protocore Income

Notes:


MethodIncome (in Protocore)Total IncomeNotes

Cruise Missions

200 Prototype Core / 2 Months

-

Obtained by converting Combat Data Pack.
Only repeatable source of Prototype Core.

Commander Handbook

800 Prototype Core / PR Season

4800 Prototype Core

Development Missions section.
Obtained by converting Combat Data Pack.
Once per series (PR1 twice, PR2, PR3, PR4, PR5, PR6).

PR Catch-up Minmaxing**

1500 Prototype Core / PR Catch-up

3000 Prototype Core

Obtained by converting PR Blueprint.
Only converted 2 PR Catch-ups worth of prints. See this section for more information about PR Catch-up Min-Maxing.


PR Catch-up Min-Maxing


Optimizing Protocore

Ideally, the total Protocore income is 5000 Prototype Core from the methods listed above.